
Methodology
To determine the requirements of the website, 5 elicitation techniques were utilised:
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A brainstorming session was conducted with 4 key stakeholders to gain an initial vision for the layout, features, and content of the website.
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Several interviews were conducted with stakeholders to pinpoint the high priority features that should be implemented.
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A survey was sent to stakeholders to gather data to be analysed and outputted in the form of actionable information.
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Two requirements workshops took place to detail the layout and functionality of the website. The stakeholder feedback from the first workshop was used to shape the wireframes that would be later produced. The second was used to critique the wireframes and suggest improvements, which were implemented in the mock-ups.
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Prototyping was used to offer stakeholders a visual glance into the concept of the website. Wireframes and mock-ups were created in accordance with the stakeholders' recommendations.

Technologies Used
Google Forms was used to create surveys, administer them to stakeholders, and document the results.

Position Title

Excel was used to analyse the data which was collected and to identify valuable course insights.

Tableau and Microsoft PowerPoint were used to create data visualisations which would be included in the website mock-ups.

Draw.io was used to create wireframes and mock-ups to reflect the recommendations of the stakeholders.

Core Principles of this project (Agile)
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Meet with stakeholders early and often.
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Ask questions.
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Clarify what the website will not include.
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No technical jargon allowed when communicating with stakeholders.
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Document and reconfirm all findings.
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Revisit the requirements often.
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Project progress should be measured through deliverables.
Data analysis results
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The average student satisfaction rate from these 3 courses combined is 67%.
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Business students have the highest satisfaction rate amongst the classes at 72%.
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Business students also have the most social course, with an average of 77% satisfaction with their course social life.
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Computing students have the most difficult work amongst the course, with a 76% difficulty rating, but find the work they do in the course more rewarding (71%) than any other courses.
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The students who were pleasantly surprised with the social life and or inclusion in their course had an average satisfaction rate of 85%, which is 18% higher than average and 45% higher than those who reported that they were disappointed in those same aspects of their course.
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The students that were able to find a healthy work/life balance in their course had an average of 75% satisfaction, 8% higher than the average and 36% higher than those said they were not able to find work/life balance in their course.